Open to work & Collabs

Luca Azalim

Software EngineerBased in Belo Horizonte, Brazil

I'm a software engineer with 10+ years of experience building scalable, distributed systems for consumer and enterprise products. I own products end-to-end: I make product decisions with users and stakeholders, then carry them through architecture, delivery, and iteration.

At OneRail, I built and continue to evolve the invoicing platform behind millions of deliveries each month, driving both product discovery and technical delivery. I also lead AI-augmented engineering initiatives for 28 contractors at Limestone Digital.

Before that, I founded Rede Sky and led it for seven years, turning player feedback into product priorities as it grew into Brazil's largest Minecraft server network, with 16M+ registered accounts and a national record of 8,115 concurrent players.

01

Skills

Years of hands-on experience

Languages
  • C# 2 yrs
  • TypeScript 4 yrs
  • Java 12 yrs
  • SQL 11 yrs
Frameworks
  • .NET 2 yrs
  • Node.js 6 yrs
  • React 4 yrs
  • Next.js 4 yrs
  • Tailwind CSS 4 yrs
Data
  • PostgreSQL 6 yrs
  • Redis 9 yrs
  • Snowflake 1 yr
  • Apache Kafka 1 yr
Platform & AI
  • Docker 7 yrs
  • Linux 12 yrs
  • AI-Augmented Engineering 4 yrs

02

Experience

5 roles since 2014

  1. Senior Product Engineer

    OneRail (opens in a new tab) · Indirect Contract

    Final-mile delivery orchestration platform based in Orlando, Florida.

    • Period:Jul 2025 – Present · 1 yr 4 mos
    • Location:Orlando, United States · Remote

    Built and continue to evolve Freight Audit & Pay, OneRail’s platform for shipper and logistics provider invoicing and dispute management. The platform handles invoicing for millions of deliveries each month, with individual invoices containing hundreds of thousands of delivery records. Engaged full-time through Limestone Digital.

    • Joined a two-engineer team that pioneered end-to-end application development with AI at OneRail. The pilot’s results helped inform the company’s decision to adopt AI as a core engineering tool across all teams.
    • Drive product discovery and technical delivery with product stakeholders, technical leaders, and internal auditors. Facilitate requirements discussions, clarify business constraints, and propose improvements informed by direct feedback from internal and external users.
    • Design and maintain distributed services in .NET 10 and Node.js, alongside a React frontend, integrating MySQL, PostgreSQL, and Snowflake. Develop asynchronous processing and background jobs for invoice population, data synchronization, cost updates, and approval workflows.
    • C#
    • .NET
    • TypeScript
    • Node.js
    • React
    • PostgreSQL
    • Snowflake
    • Apache Kafka
    • Distributed Systems
  2. AI Productivity Lead

    Limestone Digital (opens in a new tab) · Full-time

    Nearshore engineering company that builds engineering teams for clients in the US and Europe.

    • Period:Jul 2025 – Present · 1 yr 4 mos
    • Location:Prague, Czechia · Remote

    Lead AI-augmented engineering and productivity initiatives for 28 contractors assigned to OneRail, Limestone Digital’s largest client. Hold this part-time leadership role alongside my full-time engineering engagement at OneRail.

    • Serve as a key resource for AI-augmented software engineering, helping engineers explore, evaluate, and apply AI-assisted approaches to everyday development challenges.
    • Define adoption and productivity strategies grounded in conversations with contractors, addressing technical blockers, development practices, team collaboration, and client policies.
    • Partner with Limestone’s COO and Project Manager in weekly reviews to assess productivity reports, prioritize improvements, and translate findings into changes to engineering workflows.
    • AI-Augmented Engineering
    • Developer Productivity
    • Technical Leadership
    • Technical Pre-sales
    • Technical Interviewing
  3. Software Engineer

    90 IT (opens in a new tab) · Full-time

    Company that develops management systems for civil engineering.

    • Period:Jun 2024 – May 2025 · 1 yr
    • Location:Belo Horizonte, Brazil · Hybrid

    Developed web products and led engineering modernization at 90 Information Technology, improving the foundations, tooling, and development practices used by a team of 25+ developers.

    • Designed and developed the company’s new web ERP, spanning multiple modules and hundreds of features. Built its application foundation and most shared components, working closely with product and UI/UX teams to implement a consistent, maintainable interface based on a Figma design system.
    • Built a full-stack platform connecting more than 100 ERP clients with construction material suppliers, using .NET 9, Next.js, TypeScript, PostgreSQL, and Docker. The project established the technical foundation for subsequent company products.
    • Led company-wide adoption of a modern web stack, improving developer productivity and maintainability while reducing infrastructure costs.
    • C#
    • .NET
    • TypeScript
    • Next.js
    • PostgreSQL
    • Docker
    • Legacy Modernization
    • CI/CD
  4. Career break · Professional development

    • Period:Oct 2022 – May 2024 · 1 yr 8 mos
    • Location:Belo Horizonte, Brazil
  5. Founder & Tech Lead

    Rede Sky (opens in a new tab) · Full-time

    Largest Minecraft server network in Brazil from 2015 to 2022.

    • Period:Jul 2015 – Sep 2022 · 7 yrs 3 mos
    • Location:Belo Horizonte, Brazil · Remote

    Founded and led Rede Sky for seven years, combining hands-on software engineering with technical leadership and business operations. Grew the platform to more than 16 million registered accounts, 300,000 monthly active players, and a peak of 8,115 concurrent players. Rede Sky ranked as Brazil’s largest Minecraft server by online player count for four consecutive years.

    • Architected and developed scalable Java systems supporting thousands of concurrent players across an extensive portfolio of custom game modes, with a focus on low latency and fault tolerance.
    • Led development of a game mode built on distributed architecture, enabling more than 1,000 players to interact within a shared virtual environment.
    • Built and maintained hundreds of custom plugins powering matchmaking, gameplay logic, anti-cheat systems, virtual economies, and real-time events.
    • Java
    • Distributed Systems
    • Redis
    • MariaDB
    • Linux
    • Grafana
    • CI/CD
    • Team Leadership
    • Strategic Planning
  6. Founder & Tech Lead

    Mineland Network · Full-time

    Minecraft server network with five custom game modes.

    • Period:Jul 2014 – Aug 2015 · 1 yr 2 mos
    • Location:Belo Horizonte, Brazil · Remote

    At 14, I started Mineland Network with friends, turning our enthusiasm for Minecraft into a community that grew to more than 500 concurrent players across five custom game modes.

    • Java
    • SQL
    • Linux
    • Web Development
    • Team Leadership

03

Education

04

Awards

9 recognitions

  • Academic Excellence Award (opens in a new tab)

    Pontifical Catholic University of Minas Gerais, received 2 times

    Given every semester to the single student with the best overall academic performance among 700+ students.

    • 2nd Semester of 2023
    • 1st Semester of 2024
  • Outstanding Project Award (opens in a new tab)

    Pontifical Catholic University of Minas Gerais, received 5 times

    Given every semester to a single team for the best project in the course. Led the winning team in every occurrence.

    • Interdisciplinary Work: Applications for Sustainability
    • Interdisciplinary Work: Applications for Real-World Scenarios
    • Interdisciplinary Work: Applications for Business Processes
    • Interdisciplinary Work: Web Applications
    • Human-Computer Interaction
  • We Make Software

    Pontifical Catholic University of Minas Gerais, received 2 times

    • Winning Project (2024/1)
    • 3rd Place (2024/2)